C++ : how to program
H.M. Deitel, P.J. Deitel
- 2nd ed.
- Upper Saddle River, NJ Prentice Hall c1998.
- lvii, 1130 p. ill. ; 24 cm.
- How to program series .
Contents Chapter 1: Introduction to computers and C++ Programing Chapter 2: Control Structures Chapter 3: Functions Chapter 4: Arrays Chapter 5: Pointers and Strings Chapter 6: Classes and data abstraction Chapter 7: Classes: Part II Chapter 8: Operating Overloading Chapter 9: Inheritance Chapter 10: Virtual functions and polymorphism Chapter 11: C++ Stream input/Output Chapter 12: Templates Chapter 13: Exception handling Chapter 14: File processing Chapter 15: Data Structures Chapter 16: Bits, Characters, strings and structures Chapter 17: The preprocessor Chapter 18: C Legacy code topics Chapter 19: Class string and string stream processing Chapter 20: Standard template library (STL) Chapter 21: ANSI/ISO C++ Standard language additions Appendix A Appendix B Appendix C Appendix D Bibliography Index