Arthur Johnson Memorial Library

Demers, Owen

Digital texturing & painting Digital texturing and painting Texturing & painting Owen Demers ; contributing author & edited by Christine Urszenyi - Indianapolis, IN New Riders c2002 - 334 p. col. ill. ; 26 cm. + 1 computer optical disc (4 3/4 in.)

Contents:
The fine art of seeing and dissecting
Reference materials, textures, and practical stuff
Color theory
Paintings
Making decisions
The project : technical preparation
The bandana : a simple tile and scanned texture
Steel braided hoses : small tileable texture
The tire : adding detail with displacement maps
Axle's face : texturing polygons
The goggles : procedural textures
The car body : complexity of texture
The fin : texturing uneven surfaces
Axle's chest : sculpting, painting, and projections
Wrap up : some things to think about

The Digital Series continues with the only book dedicated to mastering the art and critical skill of painting and creating/applying textures to your 3D models. All in a non-software specific environment.

0735709181

00100497


Computer graphics.
Three-dimensional display systems.
Digital art.

006.69 Dem 6